Trending February 2024 # 3 Inconvenient Truths About Gaming Computers # Suggested March 2024 # Top 2 Popular

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1: You Probably Paid Too Much For Your Graphics Card

My rule of thumb is: If I can get an average of anywhere between 25-30 frames per second from my games, my graphics card is fine. People obsess compulsively over the frame rate their cards deliver as opposed to focusing on hitting a sweet spot and sticking with it. The most difficult thing for most people to accept is that their investments were in vain. This is particularly true of those who pay more than $1300 for a graphics card. Usually, graphics cards in the range of $300-500 work just fine with most games. It’s not your job to get a card that works with a new game. You’ll see this theme recurring a lot in this article.

2: Your CPU Probably Doesn’t Need Replacement

The truth is that most games don’t rely so heavily on your CPU. They need your GPU (graphics card) more since that’s what they use to render graphics. A dual-core heavyweight can perform just as well as a quad-core counterpart. You don’t really need a $1000 CPU to get your game rolling. And if you do, something’s seriously wrong with the developer. Here’s a secret: In all likelihood, any of Intel’s earliest iterations of the i7 can outperform most consoles of its day. If a game developer releases a PC version and a console version, but the PC version is chewing on your CPU relentlessly, you can bet they really don’t care about their PC users. Don’t let them do that.

3: “Gaming” Keyboards (And Other Equipment) Are Good Only For Some People

You’ll accomplish nothing with a gaming keyboard/mouse unless:

You’re used to handling tons of different specialized buttons in your daily life (or you don’t mind the learning curve), or

You’re playing games with so many complex functions (read: World of Warcraft) and you can’t really do without the special keys.

Let’s be clear, though: When I talk about gaming equipment, I’m talking about the hardcore stuff, like Logitech’s G19 keyboard or Razer’s Ouroboros mouse. Don’t get me wrong. They’re good, for the purposes they serve. However, for most gamers, a sturdy, decent keyboard and mouse combination works without a hitch. You don’t need to go out and spend $800 on the latest crazy gear.

Other Inconvenient Truths

The gaming world has gone a bit far in terms of hardware. If you want to disregard everything mentioned above and future-proof your PC, go ahead, but do a cost-benefit analysis first. Is it more feasible to have that shiny new graphics card today for $1500, or would you rather buy it in 3 years when its price has dropped to $400? If you feel compelled to forego what I said, that’s your right. But take some time. Think about things a little bit. Be patient.

Miguel Leiva-Gomez

Miguel has been a business growth and technology expert for more than a decade and has written software for even longer. From his little castle in Romania, he presents cold and analytical perspectives to things that affect the tech world.

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3 Questions About Fiber Optics Finally Answered

1: What makes fiber better than copper?

The era of Ethernet is dimming. But why do people prefer fiber optic better than Ethernet? ISPs seem to be in a hurry to upgrade their infrastructures.

First of all, Ethernet isn’t going anywhere. ISPs don’t operate on Ethernet. That’s just the 8-pin copper connection you use to connect to the internet. It’s the end of the connection, where your computer is connected to its wall socket or router. ISPs actually operate on a series of copper cables designed to carry signals at varying frequencies. Some of them have chosen to replace all these cables with optical cables, which for some reason are superior.

Instead of carrying data through electrical currents, which attenuate (diminish) over a certain distance, fiber optic cables carry pulses of light through clear fiberglass or other materials enclosed in shielded material. Here, we see a lack of attenuation, and a much higher potential for shortening the pulses transmitted. Since you can send shorter pulses, you can increase the amount you send per second. Therefore, fiber has a much higher potential bandwidth capacity than copper.

Fiber optic cables don’t flinch when sending a signal over a distance of 200 kilometers (~120 miles). Copper struggles to send signals at distances of even 20 km (~12 miles). With copper, you also have to measure changes in the electromagnetic field of each wire, while with fiber, you only have to translate pulses of light into electric signals. In other words, it’s much more efficient with long-distance high-speed communication. What’s not to like?

2: What is the maximum amount of bandwidth a fiber cable can carry?

This question is difficult. Usually, fiber cables carry an average of a few terabytes of data per second. Some can go up to hundreds of terabytes per second. You can theoretically send one pulse per femtosecond, or 0.000000000000001 seconds, or so.

3: What is stopping my country’s ISPs from adopting fiber?

For one, it’s very difficult to change to fiber. If the whole investment was in the cables, ISPs would be in on it without a hitch. But there are a lot of other things to consider. The hardware that routes signals to their destinations, the processing units, and lots of other equipment has to be replaced. The old copper equipment will have to be scrapped. Copper cables have to be disposed of properly. There are many things that can present roadblocks in the adoption of fiber optics.

But perhaps the biggest potential obstacles to fiber adoption (especially in the US) are government and public/private bureaucracies. It’s no coincidence that countries with the freest telecommunications markets – such as Hong Kong, Japan, Romania, Singapore, Switzerland, and Latvia – also have the greatest surpluses in bandwidth. In these countries, it’s not uncommon to see someone with a $50 plan using a line that’s faster than what their computers can handle; something in the order of 500 Mbps or higher.

Needless to say, each country has unique obstacles and different terrain to overcome. There’s no cookie-cutter model for what a country must do to quickly adopt fiber internet. For example, some countries have freed-up telecom markets, but their operators are too poor to take the leap.

Fiber Is Fun!

Nothing spoils you more than downloading a massive 6 GB database in a few minutes. This will perhaps one day become a reality for most of the world. But, for now, we patiently wait while we navigate the stormy territory of red tape and financial burdens. For those of us who are lucky enough to look at this text from behind a fiber-connected computer, it’s time to take a moment and appreciate what we have.

Miguel Leiva-Gomez

Miguel has been a business growth and technology expert for more than a decade and has written software for even longer. From his little castle in Romania, he presents cold and analytical perspectives to things that affect the tech world.

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Battlefield 3 And Modern Warfare 3 Developers Talk About Their Games

Seeing as how this fall we’ll see a major battle between two military-themed first-person shooters, Battlefield 3 and Call of Duty: Modern Warfare 3, the developers of these games have talked about the rivalry created between them, how sales will impact things, and how the games are quite different after all. Electronic Arts is threatening the dominance of Activision’s Call of Duty series with the upcoming Battlefield 3, set to appear on October 26, while Activision is fighting back with Call of Duty: Modern Warfare 3, which is going to be released on November 8. As such, fans and even representatives of the two companies have started criticizing the other camp while proclaiming that their own product is the superior shooter that will appear this fall. Gaming website Kotaku talked with two representatives from the studios in charge of the games, DICE’s Battlefield 3 brand manager Patrick O’Leary, and Infinity Ward’s creative strategist Robert Bowling, about their games and the rivalry between them. Bowling once again emphasized earlier statements that highlighted the differences between the two games, which are quite clear if you take the time to search for them, as Modern Warfare 3 puts players right into the action, while Battlefield 3 showcases the whole war effort during a battle. “Any game that has two very different audiences, you’re going to see it,” Bowling said about the rivalry. “It’s what it is. It’s what games have been forever.” The Infinity Ward man also highlighted that, even if Call of Duty is currently king of the shooters, the studio won’t rest on its laurels. “We may have the number one selling game,” he said. “We may have, at times, the number one most played game. So it’s very easy to sit back and say. ‘We’ve done our jobs perfectly. We have the best game ever created. Look at the numbers.’ But then you can get online and have people kick dirt in your face constantly every day about anything that they may not like about the game. It allows you to have a gut check and a perspective that this is where we still need to go. This is work that we still need to do.” O’Leary also emphasized the different kind of experience in Battlefield 3 and how it doesn’t use the same approach as Call of Duty. “Our game focuses on this battlefield experience. Even if it’s not a big map it feels like a big map,” O’Leary mentioned. “We give you so many tools; you can choose your vehicles, your weapons, your class.” While the DICE executive is certain Battlefield 3 won’t match up to the sales of Modern Warfare 3, he is confident that hardcore gamers will be able to differentiate between the two and choose the more accurate experience offered by EA instead of the one from Activision.

The Greatest Gaming Myths You Need To Know About

While we may have recently covered how fake news expands in the general media, modern gaming media is also just as prone to spreading lies and falsehoods. For this reason we’re going to tackle and debunk prominent gaming-related myths.

There is no need to have you spend extra money or think you need something you can’t have because the industry is trying to sell you a product, after all.

Higher Clock Frequency/Core Count = More Performance!

The chart above shows the increase in clock speeds over the years. It hasn’t been updated for some time, but there still hasn’t been a massive change in CPU clock speeds or CPU core counts because that’s not where the performance increase comes from anymore. People think they need to buy the latest, greatest CPU for their gaming PCs or that a console with an arbitrarily higher or lower clock speed won’t perform as expected.

The only time clock speeds and core counts can be used as an accurate metric of performance is when they’re from the same series and same manufacturer. Otherwise you’re better off using a tool like UserBenchmark to compare actual CPU performance between real processors.

The PS4 Pro Is Playing Games at 4K

In the case of the Xbox One S, which doesn’t perform much better than a normal Xbox One, it upscales supported games from FHD to 4K UHD. As you can probably deduce from looking at that chart, 4K is literally four times the size of 1080p, and no matter how good your upscaling is, the image quality between upscaled 1080p and real, native 4K simply do not compare.

The PS4 Pro does this upscaling with most of its games as well, but at least it does it from a higher resolution, usually around 1440p, which is between 1080p and 4K. Even so, claiming that your games are in 4K, when they are actually being upscaled, borders on deceitful practices. If you have an actual 4K TV, you’d be much better served finding a gaming PC with the hardware to actually run games at full 4K.

Console Gaming Is Less Expensive than PC Gaming

This is a popular one. Everyone seems to think that a console is less expensive than a PC of equal performance, but this simply is not true. It used to be, in the era of the PS360 and in the years before, but nowadays one can build performance-oriented gaming at the same price (or lower) as the latest consoles.

Even if consoles were better from a hardware standpoint, they certainly aren’t from a game-pricing standpoint. PC gamers have access to multiple online storefronts which results in fairly competitive pricing. Games rarely, if ever, stay at $60 for long on a platform like Steam, and even when they do they go on massive sales quite frequently. Console gamers, meanwhile, are left with buying from retail (whose idea of sales are laughable in comparison) or downloading from their manufacturers, who have no incentive to lower prices since you can only buy the games from them.

$100 on a console can buy you one new AAA game and a yesteryear AAA game from a year or two back, if you’re lucky. $100 on Steam, especially during the Winter Sale, can buy you recent AAA releases for as low as $30 a pop.

All Free-to-Play Games Are Pay-to-Win

A lot of free-to-play games, and even premium titles, can be pay-to-win. Pay-to-win is a term which means games where users are required to pay microtransactions in order to stay on an even playing field with other players. This is an unfortunate stigma on the genre that keeps people away from otherwise great games.

A few games that aren’t pay-to-win that come to mind are:

Team Fortress 2. All gameplay-effecting weapons can be earned just by playing, and no weapons are direct upgrades to stock

DOTA 2, another Valve title, which follows a similar pricing scheme, with money only required for cosmetics that don’t affect gameplay

Hearthstone, a card game from Blizzard

Quake Live, a free-to-play, updated version of Quake 3, a classic arena shooter

These are just a few that come to mind, as games I happen to play. There are a lot more out there!

You Have to Spend a Thousand Dollars (or More) to Stay with The Curve

Whether you’re looking at investing in a PS4 Pro to stay with the latest console titles or buying some Alienware PC so you can play 4K in the future, you may be under the mistaken assumption that you need to spend a lot of money to stay in pace with the latest games.

This isn’t true. Even though consoles are getting mid-cycle upgrades, all games on those consoles are required to be playable on both versions of the hardware.

As far as PC gaming goes specifically, you can spend about the same amount on a PS4 Pro as you would on PC parts that, when assembled, perform better or at the same level. The idea that people need to invest in multiple graphics cards and i7s to play their games isn’t based in fact at all. If you’re a PC gamer who wants to stay with the curve without breaking the bank, I recommend taking a look at PCMR’s builds, which are updated regularly.

Conclusion

Image credit: CPU Scaling Chart, Resolution Chart, TF2 Wallpaper, Expensive Gaming PC

Christopher Harper

I’m a longtime gamer, computer nerd, and general tech enthusiast.

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Active Directory Users And Computers Not Responding

If Active Directory Users and Computers (ADUC) is not responding or is slow to load on Windows Server or Windows 11/10 client machines, the solutions provided in this post can be applied to successfully resolve this issue on affected systems.

When you try to start the Active Directory Users and Computers tool, you may receive the error message along the following similar lines:

Contact your system administrator to verify that your domain is properly configured and is currently online.

Some affected users reported when they try to open from the icon (or run chúng tôi from command prompt), there are no errors at all – it just doesn’t open. No screen comes up and goes away, it’s like nothing was launched.

Active Directory Users and Computers not responding

If Active Directory Users and Computers (ADUC) is not responding or is slow to load when you try to open the snap-in on a Windows computerC, you can try our recommended solutions below in no particular order to resolve the issue on the machine.

Change DNS to server IP or Localhost

Disable NetBIOS over TCP/IP

Run DCdiag

Flush DNS

Configure TCP/IP filtering

Let’s take a look at the description of the process involved concerning each of the listed solutions.

1] Change DNS to server IP or Localhost

The Active Directory Users and Computers (ADUC) is not responding or is slow to load issue could be issue with the DNS server or the primary DNS has been changed to something else, consequently causing ADUC to not respond. In this case, to resolve the issue, you can run a DNS check on the server and see if it resolves. If it doesn’t, simply change DNS to server IP or Localhost.

Try the next solution if this task didn’t work.

2] Disable NetBIOS over TCP/IP

This solution requires you to disable NetBIOS over TCP/IP and then launch the ADUC snap-in and see if the issue in hand is resolved or not. If the latter is the case, you can continue with the next solution.

3] Run DCdiag

DCdiag is a Microsoft Windows command line utility that can analyze the state of domain controllers in a forest or enterprise. You can choose to analyze a single domain controller or all DC’s in a forest. Essentially, the dcdiag command line utility performs a domain controller health check.

To use dcdiag, you must run the dcdiag command from an elevated command prompt. If you have the AD DS server role installed then dcdiag is already installed. If you have the Remote Server Administration Tools (RSAT) tools installed then you already have dcdiag installed.

4] Flush DNS

Domain Name System (DNS) settings might interfere with Active Directory. If the DNS settings are corrupted, you may encounter the issue in focus. In this case, you can flush the DNS.

The following are aspects of DNS functionality:

Connectivity

Essential services

DNS client configuration

Resource record registrations

Zone and start of authority (SOA)

Root zone

Flushing DNS will clear any IP addresses or other DNS records from your cache. This can help resolve security, internet connectivity, and other issues.

5] Configure TCP/IP filtering

The issue in hand may occur if TCP/IP filtering is configured to permit only port 80 for TCP/IP traffic. Port 389 used for Lightweight Directory Access Protocol (LDAP) connections will be blocked if TCP/IP filtering is configured incorrectly. By default, TCP/IP filtering is configured with the Permit All setting.

To verify TCP/IP filtering setting is configured correctly, do the following:

Restart the computer.

Now all TCP ports, including port 389 should be open.

Hope this post helps!

Related post: Fix The Active Directory Domain Services is currently unavailable

How to enable Active Directory Users and Computers?

To enable or install Active Directory Users and Computers in Windows 11/10, do the following:

Select RSAT: Active Directory Domain Services and Lightweight Directory Tools.

What are the common issues in Active Directory?

Top 8 Active Directory performance problems includes the following:

Active Directory Replication Issues.

User Account Lockouts.

Group Policy Issues.

DNS / DHCP Issues.

FSMO Roles.

Logon Failures.

Active Directory Database Issues.

Kerberos Issues.

How do I fix Active Directory problems?

You can try the following simple procedures as part of the process to troubleshoot Active Directory:

Run diagnostics on domain controllers.

Test DNS for signs of trouble.

Run checks on Kerberos.

Examine the domain controllers.

Why is Active Directory so slow?

If Active Directory is slow to respond, it could be due to a number of reasons, including DNS misconfiguration, NIC binding issue, server performance issue, AV scanning causing the delay, AD database corruption, third-party applications installed on the server, etc.

Read next: Free Microsoft Active Directory Alternative software.

Google Planning Desktop Search For Mac Computers

Google Planning Desktop Search for Mac Computers

Google announced plans to offer its Google Desktop Search to Mac computers on Friday, introducing Google technology to a loyal group of computer users who are not using the Windows operating system. Reuters reports that Google’s chief executive did not lay out a set schedule for the Mac ready desktop search, but did confirm that it would be on the way soon when asked. “We intend to do it,” Schmidt said at a University of California-Los Angeles conference celebrating the Internet’s 35th anniversary.

Rueters reports that Schmidt added that the Google Mac Desktop Search “had to be rebuilt from the ground up because of the fundamental differences between the Mac OS and Windows.” Google desktop search currently works with only computers running off of Windows and comes as a 450 KB download file and installs locally on the system. It places a system tray icon, which runs consecutively in the background indexing files on the system. The background-running crawlers monitor the files and internet/chat sessions and keep the index up-to-date by indexing the system when the system is not busy.

Knowing Google and its other services, I had little doubt that the new tool from their stable would be incredible. A week using it and I am not disappointed. It consumes manageable system RAM, gives me results in a format I am most used to watching (Google’s web results) and best thing of all it will only improve from here.

Agreed, the software support is limited. You can search through only the most popular file formats. PDF and many other formats are currently not supported. However, it is just the beginning. Google learns fast and we can be sure an update would cover-up most of the requisitions. But one thing is for sure, they need to start realizing that there are browsers in the market other than Internet Explorer and some people do use email clients which are not from Microsoft’ stable. They seem to have taken the popular approach in the first beta supporting what an average computer user would be using in day-to-day life.

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