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One of the most popular play-to-earn blockchain-based games, Axie Infinity’s roadmap has proven to be vital in sustaining the project’s relevance to the crypto-economy. However, this is not to say that the journey so far has been without burns and bruises. 

Realistic or not, here’s AXS’ market cap in BTC’s terms

On one hand, the roadmap, developed in 2023, showcased ambitious plans for the game’s development and expansion across the blockchain landscape.

The Axie Infinity roadmap: From ideation to buzz

When the Sky Mavis team conceptualized the Axie Infinity model, only a few play-to-earn games like The Sandbox [SAND] existed. But the firm, led by Trung Nguyen, did not plan to imitate The Sandbox’s idea.

Instead, it created its in-game economy around a mix of Pokemon-like games and Non-Fungible Tokens (NFTs) on the Ethereum [ETH] blockchain. This exciting idea was one of the reasons the project raised 900 ETH in presale for the Origin Axie. This happened as far back as February 2023. 

Although Axie Infinity started on Ethereum, it has been able to create its own sidechain called Ronin. Sidechains are created by projects to remove the burden of delayed transactions and exorbitant transaction fees from mainstream blockchains.

The Ronin network is an Ethereum Virtual Machine (EVM)- compatible blockchain built to encourage developers to build games connected to Axie. Hence, the development of the Ronin sidechain laid the grounds for increased adoption of Axie Infinity products and activity on its network. Before that, the Axie Infinity roadmap fixed the development of its own NFT marketplace in March 2023.

Via the NFT marketplace, users could play games and trade assets including lands and accessories. The addition of the marketplace led to the launch of several games and the impressive launch of its first land which led to a 3200 ETH raise. Between 2023 and 2023, Axie Infinity released more than five games including,

Breeding game

Idle battle game

Community battle card battle game.

AXS staking and the introduction of the Hub

As an addition to its thriving NFT marketplace, at that time, Axie Infinity launched Mavis Hub in 2023. The idea behind the hub was to create a platform where promising blockchain games can be launched. And in the same month, it sold out all of the launched lands at approximately 4200 ETH.

Meanwhile, Axis did not immediately move to the Ronin network when its launched Mainnet launched in February 2023. Instead, it took an extra two months for the team to agree on full migration.

Interestingly, this occurred at a time when the 2023 bull market was beginning to pick pace. Consequently, the Axie Infinity Shards token gained the attention the community gave the project and led to an incredible rally. 

This was also around the period when the Axie Infinity roadmap felt it was time to introduce AXS staking. However, the project seems to have lost its midas touch, no thanks to the rise of its competitors and a tough market condition.

According to DappRadar, transactions were down by 31.56% in the last 30 days. Also, Unique Active Wallets (UAW) had severely fallen. This metric shows the number of distinct wallets interacting with a decentralized Application (dApp).

Therefore, the hike, as displayed above ,means that interaction with the smart contract was nowhere close to the highs recorded at the height of market interaction.

Challengers in the race but there’s no plan to halt

However, the project has been pegged back by its competitors including The Sandbox, and Decentraland [MANA], which only launched in 2023. For example, according to Santiment, MANA’s market cap has grown to 894.76 million.

On the other hand, AXS was lower at 813.03 million while SAND was ranked higher at 939.9 million. The condition of this metric across all networks means that Axie Infinity is the least dominant. Thus, it lacked liquidity when compared to the rest.

How much are 1,10,100 AXSs worth today?

Despite these drawbacks, the Axie Infinity roadmap has been diligently followed to a fault. In April 2023, the Axie Infinity Origins Alpha was launched. This introduction of a creator program and the Origins approval on Google Play in December 2023 also followed.

As it stands, Axie Infinity has not reneged on its plans. An evaluation of its website showed that bugs are being fixed too. In addition, the NFT Charms and Runes are 60% close to launching and several applications are in the process of deployment.

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A Lunar Rocket Designed To Crash

In the 1960 cartoon “Hits and Missiles,” Popeye the Sailor Man accidentally crashes a rocket into a moon made of cheese.

Popeye soon realizes he needs more fuel, “so we can gets back to Oyth,” and he goes looking for help.

When a group of NASA scientists deliberately crashes a rocket into the moon this summer, they’ll be looking for fuel, too — in a way.

They hope the Lunar Crater Observation and Sensing Satellite, or LCROSS, will tell them whether there’s any water ice on the moon. If so, it could conceivably be harvested for human use, including as rocket fuel.

The LCROSS satellite will hitchhike to the moon with the larger Lunar Reconnaissance Orbiter, or LRO; together, the missions represent NASA’s first steps in the plan to return humans to the moon and establish a lunar outpost by 2023.

In this mission, the violent demise of a NASA space probe will happen on purpose. As they examine the results of LCROSS’ demise, scientists hope to discover water vapor.

Because LCROSS was conceived almost as an afterthought and had a tight schedule and budget, it includes parts cobbled together from private industry. The craft’s infrared spectrometer comes from a company that makes a hand-held device for carpet recyclers, for instance, and one of its infrared cameras was originally designed for IndyCar racing.

In a similar vein, the mission is also a chance for amateur astronomers to participate in groundbreaking science. The space agency is soliciting help from moon-watchers who have sent images of the moon in various phases and who will train their telescopes toward Earth’s companion to watch the impact this summer. The project is a highlight for the International Year of Astronomy.

The moon shot is scheduled for this spring, with a targeted launch date of May 21; the crash is set for Aug. 28.

During planning for the reconnaissance orbiter, engineers realized the craft’s Atlas V rocket had enough thrust to accommodate another probe, so NASA asked for proposals. Colaprete, who studies climate change on Earth and Mars, worked with Dan Andrews, now LCROSS’s project manager, and others to come up with the idea of smashing something into the moon so they could examine the debris.

They joined forces with engineers at Northrop Grumman Aerospace Systems and designed LCROSS, which was chosen from among the proposals in April 2006. The craft had been designed, built, and tested by spring 2008, an unusually quick turnaround that Colaprete said helped the team stay on target.

“It led to a design that was simple and easy to put together. If you have more time, you think about it more, things get more complicated,” he said.

“You could look upon it as a constraint, or you could look upon it as, you basically determine what your volume is for your avionics, your solar array, and your instrument payload,” Hixson said. “In some sense it simplified the task for us.”

LCROSS At Kennedy Space Center

The team also looked for bargains, a novel concept in space exploration. Colaprete found several small businesses that already offered the desired instruments or could make them quickly. In one case, a camera he purchased failed in a vibration test, and NASA managers paid a visit to find out what happened.

“It was suggested that we open it up and look at it, find out what’s wrong, and I said, ‘No, it’s under warranty. If you break the seal it’s not under warranty.’ And they didn’t believe me,” Colaprete said.

He sent it back, and the manufacturer learned a wrong part had been installed. The company fixed it and sent it back. It passed the test.

“Otherwise, I would have spent I don’t know how many tens of thousands of dollars trying to fix this camera,” Colaprete said.

After launch in May, the LRO will be sent on its way, leaving the Atlas V’s upper-stage Centaur rocket with the smaller satellite. The pair will whip around the moon in an elongated orbit — partly designed to burn off the Centaur’s remaining fuel, so the satellite’s water-vapor-seeking instruments aren’t fooled by excess hydrogen.

On final approach, the Centaur will separate from the spacecraft, crashing into the chosen crater at 9,000 kilometers per hour.

LCROSS must crash in a dark crescent of a crater, probably one near the Moon’s north pole. The crater will have to be deep enough that its walls keep part of its surface in permanent shadow; that way, it will remain cold enough that ancient ice, perhaps delivered by a comet, would never have had a chance to melt.

The Centaur’s impact will create a new crater and a huge cloud of ejected dust and dirt.

Four minutes later, LCROSS will fly through the dust, furiously collecting and relaying data back to Earth before it meets its end, which will cause a second debris plume. Data from the dust clouds will help scientists determine whether there’s water under the lunar surface.

Earth-based scopes, including the Keck and Infrared telescopes at Mauna Kea, Hawaii, will be watching the moon August 28 to look for water vapor and other matter. The ejecta cloud ought to be large enough to be seen with a 10-inch telescope, however, meaning many an amateur astronomer will be glad to have a full moon for once.

The satellite is being prepared for launch at Kennedy Space Center.

Philips Momentum Designed For Xbox Monitor Review: A Pc Display For Couch Gamers

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In a world where people are cutting out cable and playing more video games than ever, there’s a real, if very niche, use case to be made for gigantic, TV-sized computer monitors that usurp the vaunted position of home theater centerpiece from traditional TVs. Philips’ Momentum 559M1RYV 55-inch 4K HDR monitor, the first flagship monitor to earn Microsoft’s “Designed by Xbox” seal of approval (awarded in 2023), feels as if it’s designed to fit specifically in that niche.

The Philips Momentum 559M1RYV offers HDMI 2.1 to play games in 4K at 120Hz, exactly what the Xbox Series X and PS5 call for. There’s a built-in soundbar designed by audiophile speaker designer Bowers & Wilkins, ensuring a better audio experience than your average TV. And, of course, for those who want to connect it to a PC, it features the full range of monitor configuration options, DisplayPort 2.0 ports, and all the other accoutrement typically associated with a screen that sits on a desk rather than a TV stand. Switching from a TV to a gaming monitor as your primary entertainment screen comes with some compromise, but the Momentum 559M1RYV makes that transition as easy (and fun) as possible.

Tell me about the Philips Momentum 559M1RYV monitor

Beyond its astronomical size—nearly twice the size of a 32-inch monitor—the Philips Momentum 559M1RYV is a very strong, feature-rich 4K gaming display. The core things you need to know are plain: It’s a 16:9, 4K, LED-backlit panel capable of running at up to 144Hz through HDMI or DisplayPort, and 4K at 120Hz via USB-C. That combination—4K and 144Hz—is a very telling combination. Among PC monitors, 4K displays are still somewhat uncommon, especially with a frame rate above 60Hz, because that spec requires HDMI 2.1 and DisplayPort 1.4 or higher (plus appropriate cables). As with modern TVs, it’s part of a rapid shift to adopt 4K/120Hz as a new standard to accommodate the current maximum capabilities for the Xbox Series X and PlayStation 5.

Though it has many of the hallmarks of monitors, the 559M1RYV features core specs that line up more closely with a mid-range to high-end TV. The clearest example comes from its brightness rating. The 559M1RYV is VESA-certified DisplayHDR 1000, outputting at up to 1,200 NITs (1,000 NITs is a magic number for high-dynamic range, allowing you to get full-range lighting conditions). It’s much more common to hit that number in TVs than gaming monitors, and console makers emphasize HDR as a key element of visual fidelity. Also, the bigger the screen, the brighter it has to be.

It’s a vertically aligned (typically referred to as VA) panel, which means the display emphasizes visual fidelity over response time. Specifically, the 559M1RYV has strong contrast and dynamic brightness that emphasizes small details in games. I can’t say that I noticed any issues with visual latency playing on Xbox Series X, PS 5, or Nintendo Switch, but 4ms is slow by gaming monitor standards, so competitive players might find that its sharp picture falls prey to light artifacting and other visual hiccups in high-speed, low-fi esports scenarios. The 559M1RYV’s rated for 95% DCI-P3 wide color gamut, outputting deep, well-saturated color.

Perhaps the most TV-like aspect of the experience, however, is the fact that it comes with a remote to change inputs and settings. It isn’t as intense as the average TV remote—there’s no numpad, just a handful of buttons and a directional pad for navigating menus. Personally, I find using the remote far easier than the onboard buttons you need to use for most monitors, making it one of the most comfortable configuration experiences I’ve ever had.

OK, but does that mean it isn’t good for playing PC games?

At the same time, using the 559M1RYV still feels like using a PC monitor over a TV in many respects. You feel it most when configuring the monitor. Even when using the remote, the expanded range of settings for adjusting color, HDR, and other options feels streamlined with a PC mindset. I find monitor settings easier to follow than TV settings, so I consider this a plus.

Its suite of inputs includes 3 HDMI 2.1 ports, 2 DisplayPort 1.4 ports, and a USB-C port to support the maximum range of input devices. (MacBooks want to be plugged in monitors, too.) It also features 4 USB 3.2 ports and a USB Type-B port, the latter of which you probably won’t use.

And then there are the places where the two functions blend. I see it most in the 559M1RYV’s Ambiglow lighting—built-in LEDs that project RGB lighting from the top and sides of the TV, either based on what’s on your screen or in a colorful, mood-setting pattern. I loved that the backlighting is easily configured through the monitor’s settings menu. Is it useful in any way? Absolutely not. But it will absolutely change the whole mood of a darkened room in a very fun way.

A built-in soundbar beats TV speakers, any day

The Philips Momentum 559M1RYV features a built-in soundbar that beats most TV and monitor speakers. Mike Epstein

While the immense size of the 559M1RYV is its most striking quality, its built-in soundbar may actually be its most fascinating feature. Designed with audiophile speaker company Bowers & Wilkins (makers of fantastic stereo and all-in-one systems), it features a wide five-speaker soundbar grafted onto the bottom: two tweeters, two mid-range speakers, and a subwoofer.

Simply put, this is the best sound I’ve ever heard from a monitor with built-in speakers. That’s one of the lowest bars in consumer technology, but it’s an accomplishment nonetheless. In most cases, monitor speakers aren’t worth using. Still, it goes a long way to making the monitor really feel like an “all-in-one package.”

The soundbar delivers a strong, even-keeled sound that’s both louder and more precise than your average TV or monitor speakers. You can really hear the whizz and ping of bullets flying, or the crunch of a wooden door as its splinters and shatters. Compared to discrete soundbars, however, its precision and punch lack meaningful power. That doesn’t mean it can’t get loud, but its bass response lacks the force of even a relatively inexpensive standalone soundbar. Curiously, the sound system also lacks virtual Dolby Atmos support for simulated surround sound, which seems like a no-brainer for an Xbox-focused device. Bottom line: This will feel like a huge upgrade to non-audiophiles, but hardcore A/V nerds will likely still want to upgrade their sound systems.

What’s it like using a gaming monitor instead of a TV?

Generally speaking, switching from my mid-to-budget-range 4K TV to the 559M1RYV felt similar to jumping to one of the best TVs for gaming. The over 1 billion colors are richer and deeply saturated, bringing out details in the gradient you might not see in lesser devices. At $1,599.99 for the 55-inch model, it makes sense that the picture would compare to a high-end LED TV. 

The contrast is also strong in smaller, specific details, so you get those perfect, subtle, HDR-enhanced moments like shadows cast by a campfire at night. Don’t expect to get the amazing blacks of either an OLED or even a QLED panel, though. In fact, I found some issues with LED blooming, which can make the bottom corners of the screen appear lighter than they should. It was really only noticeable in the opening moments of watching a show or starting a game, however, and quickly dissipated.

For a monitor, I found it offered strong viewing angles. You can see it from pretty far to the side, further than I would normally expect of a monitor. When using the stand, it features -5/10 degree vertical tilt, so there is some room for adjustment to find the right angle. Still, I might hesitate to recommend this if you like to have people over for big movie nights.

The TV-sized form factor can shift your expectations around ease of use, which mostly works against the 559M1RYV. For example, the HDMI “handshake” when you switch from one input to another almost always takes 1-2 seconds, which sounds short, but feels very long when turning on a game console or switching from one to another. When connected to a PC, you rarely notice a monitor “boot” because your PC needs time to start up. In a TV setting, it’s far more noticeable and can be a wee bit annoying.

In that same vein, I noticed that the auto start-up feature on the PS5 and Series X, which will activate or deactivate your TV when you turn the consoles on and off, don’t work with the 559M1RYV. Like the handshake issue, it’s a minor annoyance, but a weird little compromise that you may not realize you’re making when you change over from a TV to a monitor for console gaming.

So, who should buy the Philips Momentum 559M1RYV 55-inch 4K HDR gaming monitor?

The Philips Momentum 559M1RYV falls into a quirky niche between streamlined TVs and configurable PC monitors. Mike Epstein

The Philips Momentum 559M1RYV holds a fascinating place among gaming screens. It is technically large enough to replace a TV but comes with all the quirks and pleasures of using a high-end monitor. Given its sharp, colorful picture, it’s easy to recommend for anyone who wants to plug their PC into a TV-sized screen for gaming or as the hub of their home theater. It’s also great if you want an all-in-one home theater package with a soundbar, ambient lighting, and support for all your new consoles.

Given the Philips Momentum 559M1RYV’s extraordinary $1,599.99 price, it’s hard to say it’s a strong pick over a smaller PC monitor or a top-of-the-line TV. Many of the best 55-inch TVs, such as the LG C1, do offer much higher contrast and a more delicate range of colors. The 559M1RYV offers elite depth and sharp lines, but not as wide a range of color or pure blacks. On the other hand, I can’t really recommend someone use a 55-inch monitor as part of a traditional desk setup. You need to sit a few feet away from a screen this size, so it is not a good replacement for one or even two 24-32 monitors.

I think there’s room for a large-format monitor similar to this to appeal to a wider gaming audience. Realistically, it has to be a little more streamlined and priced to compete with mid-range TVs, rather than the best of the best. For now, the Philips Momentum 559M1RYV Designed for Xbox monitor is the ultimate solution for a very specific set of tech-savvy, hardcore player who wants their PC and consoles in one place.

Atheist Or Agnostic, A Place For Humanists

Atheist or Agnostic, a Place for Humanists Two campus groups for students who doubt or disbelieve

Students in Humanists of Boston University cleaned the Esplanade recently in their ongoing community service. Photo by Frank Curran

John McCargar found religion fascinating by the time he was seven, an age when most children would sooner eat broccoli than attend church. “I was a strange kid,” he says with a laugh. Growing up, he sampled a number of religions—from Christianity to Deism—and by the time he got to BU, he was a Mormon. But studying further, he found evidence lacking for some of Mormonism’s religious claims, and disenchanted, gave up on religion. (That’s the short version; ask for the long version and this cerebral student talks about “Aristotelian critiques of Platonism” and “metaphysical constructs of reality.”)

“Losing my faith was a painful thing,” says McCargar (CAS’11), but liberating in its honesty.

McCargar now finds himself in a distinct minority: a secular humanist, an umbrella term for those who doubt or disbelieve in the existence of God. The nonprofit Pew Forum on Religion and American Life reports that just 5 percent of Americans identify as nonbelievers. Many atheists call themselves humanists because of the perceived baggage of the a-word. Whatever the term, on a campus steeped in Methodist history and dotted with worship services for all sorts of denominations, BU humanists now have two groups they can call home.

Founded three years ago, Boston University Atheists and Secular Humanists is “a social network as well as a venue for discussions and debates,” which means anyone of any view is welcome, says Miranda Bloom (CAS’12). Few religious believers accept the invitation, however. Because members “essentially agree on our beliefs,” Bloom says, “debates do not generally last long.”

McCargar was looking for something else: a humanist group that featured more dialogue with believers and more volunteer service as part of its mission. So he and friend Tim Martinez (CAS’11) started Humanists of Boston University two years ago. In addition to service projects, such as a recent Sunday cleanup of trash around Boston’s Esplanade, the group hosts discussions that, for mental calisthenics, rival a philosophy seminar. McCargar recently led two nights of discussion around the question of whether science is at all useful—as a moral yardstick to judge right from wrong, or even for explaining the physical universe—taking pro and con positions on different nights.

Not so, objected one student: “What we do have is useful, but it doesn’t mean it’s perfect. I do believe in black holes, but I don’t know what causes them.” Then she smilingly beseeched, “Somebody?” looking for backup from her peers. McCargar, a natural teacher with a supple, quick-on-his-feet intellect, obliged, offering what he said was a quote from the titular doctor of the TV drama House: “The inexplicted [sic] is not inexplicable.” The discussion ended with no consensus or votes. “There’s nothing that we’re trying to promote, necessarily,” McCargar explained. “It’s just sort of a thought experiment.”

The disparate approaches of the two BU groups partly reflect a broader division among American humanists. On one side, New Atheist writers like Richard Dawkins, Christopher Hitchens, and Sam Harris deride religion as dumb at best and dangerous at worst. Countering them are thinkers like Harvard humanist chaplain and author Greg Epstein, who argues that humanists can reject belief, but learn from believers.

Still, “I do believe there is plenty of potential” for Humanists of Boston University, he says. “It is a club dedicated to improving lives and bringing people together.”

However, public opinion suggests that many remain uncomfortable with the idea of humanism. Polling indicates Americans are more likely to vote for just about anyone—woman, gay person, Mormon—before they’d vote for an atheist. A University of Minnesota study suggests that the aversion stems from many believers’ equating disbelief in God with self-interest and indifference to the common good. BU is more welcoming, says Bloom, who recalls intolerance towards nonbelievers in the Boston Irish Catholic neighborhood where she grew up; here, she says, professors and peers don’t judge and condemn her.

“I do not believe that one has to be affiliated with an organized religion in order to make a positive difference or to discuss religion’s role in history and in the world,” she says. Indeed, according to a recent Pew survey, the American group most knowledgeable about religion was—atheists.

Rich Barlow can be reached at [email protected].

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Cad On Smartwatches Is A Game Changer For Police Communications

As police departments and other public safety organizations shift their communications infrastructure to wireless broadband and cloud-based apps, smartwatches are set to have a massive impact on the everyday lives of first responders.

Mobile CAD Apps Take Police Communications to the Next Level

Mobile CAD provides a significant boost to situational awareness for police and other first responders in the field. CAD apps on smartphones enable not just the delivery of critical alerts and calls for service, but also the transmission of rich data, such as photos and video, that until now have not been available to first responders.

Enhancing Public Safety Communications

White Paper

Get your free guide to leveraging smartwatches to enhance response capabilities. Download Now

First Responders Already Have Their Hands Full

Wrist-worn CAD technology is a natural fit for first responders who, literally, already have their hands and belts full with equipment. When an alert comes in from dispatch, a smartwatch enables the police officer to view the message instantly and acknowledge it with a simple tap or gesture. As a result, the officer’s hands remain free and they can continue to maintain eye contact with the suspect or monitor the ongoing incident.

In addition, smartwatches are able to transmit GPS location data for all personnel in real time, so if a traffic stop turns into a chase, the officer’s location can be immediately shared with dispatch to deploy additional resources as necessary.

Automatic vehicle location is helpful to locate a vehicle, but what about when a first responder is separated from the vehicle? Smartwatches address this.

Key Capabilities for CAD on Smartwatches

Receive alerts, including BOLOs, and for stolen vehicles, abductions, car accidents, injuries, etc.

Notify other resources and dispatch of key details and send requests for assistance with a single button press

Transmit real-time, GPS-enabled location information, triggering alerts to dispatch when the smartwatch detects sudden acceleration

Provide notification of officer down situations, including tracking real-time heart rate changes

Maintain situational awareness throughout incidents

Making Wrist-Worn Police Communications a Reality

Samsung has been a leader in driving CAD app development for wrist-worn wearables. Currently, Northrop Grumman, Caliber, Tyler Technologies, Central Square Technologies and RapidDeploy all offer commercially available off-the-shelf CAD applications for Samsung smartwatches.

Smartphone adoption is rising in public safety as agencies see the immense benefits of mobile and cloud apps. Smartwatches will carry situational awareness further into the field to support rapid incident response, whether in connection with a large traffic accident, managing wildland fire suppression or inside a commercial high rise.

Today and in the future, smartwatches will help with critical decision making, including the need of backup or additional resources, which could be the difference between life and death for first responders. Now that this innovative technology and the supporting wireless broadband infrastructure is available, we owe it to our first responders to not just put it in their hands, but on their wrists, too.

Visit Samsung’s Mobile First Responder page to learn more about empowering officers in the field and improving situational awareness. For an in-depth analysis of the potential of wearables for first responders, download the Public Safety Network white paper, “Enhancing Response Capabilities with the Use of Smartwatches in Public Safety.”

5 Tips For Working With A 2D Game Art Outsourcing Company

Creating a game is a complex and time-consuming process that requires huge financial investments on the part of developers. In addition to the fact that everything needs to be done with high quality and in the shortest possible time, it is necessary to provide high-quality content that will meet all standards and requirements. Money, full-time specialists, and time can overshadow all plans at the most unexpected moment. Especially if you don’t use 2d game art outsourcing services.

Video game outsourcing with reliable partners can help you, as a developer, solve some of the tasks that would require a lot of effort. This can compensate for lack of time, in-house trained professionals, and even costs. In general, this decision to turn to a game outsourcing company can help to cope with a variety of problems. However, you must find exactly the company that will make all your best expectations come true. The article below will present the best tips for choosing the right game art studio.

Tips for choosing the best game art studio

If you decide to outsource part of your work to gaming outsourcing, then you should take the time to choose the right studio for this. The tips below will help you make the right choice for your investment.

Choosing a Reliable Game Art Outsourcing Studio

To meet your art needs when creating a game, you can use the services of specialists from several sources. Firstly, you can hire temporary workers or freelancers, but you can’t always be sure of the quality of the work done. Secondly, you can take a more organized approach by partnering with a studio that already has specially trained professionals who can get the job done right. For this reason, you should find a studio that has a good reputation and portfolio.

With a portfolio, you can find out if the studio has worked with the art styles you want, etc. You can see the work, for example, on ArtStation – a resource for professional designers and artists.

Make Sure the Privacy of Art Studio Games

You must ensure that all information related to a project you entrust to a partner to work on must remain confidential. Usually, studios that have a good reputation do not neglect it and do not disclose hidden information about their clients. However, if you want to protect yourself from leakage, then you can make the protection of confidential information part of the terms that your partner, and you agree to. You can make these conditions both before signing the contract or draw up a separate non-disclosure agreement that will guarantee the safety of your data. This is often used in 2d art outsource as there is a lot of money at stake.

Providing Detailed Specifications for Video Game Outsourcing

Good communication is the key to success

For this reason, it’s best to get in touch with the company right away and don’t forget that outsourcing studios are usually based overseas. This is important as there may be a time difference.

Candidate Qualification

To have an accurate idea of the qualifications of a specialist, it is not always enough to have only his portfolio. Therefore, by choosing the right specialists, you can test their technical skills. If the company provides NFT game development services, then you can find out what techniques the specialists in the studio know and use.

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