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How Minecraft Made Me Think My Friend Was a Psychopath

The day I discovered my friend was the real Herobrine of Minecraft.

I remember the days where I’d be dropped in a suspicious sandbox to spend hours of fun in. And when I wasn’t trying to grab questionable logs that definitely weren’t there the day before, I would be sculpting and entire world of my own creation. Mountains that loomed over a small water-side village, small houses that sat atop hills and valleys. Grand elaborate castles that oversaw it all. This sandbox was only limited by my imagination!

Granted, if you looked at it through the eyes of my parents, you would only have seen small dunes of sand. Rocks that – in my mind – were synonymous with grand mansions and house. My assorted collection of paint-chipping Littlest Pet Shop figures that were the townsfolk. The same dubiously places logs now served as bridges across trenches of a makeshift moat. Although I didn’t have all the tools I needed at my disposal, in my mind I saw what I wanted to see.

Growing up in Sandboxes

Thankfully, not the literal sandboxes.

Don’t worry, I’m not going to be the one who says: ‘Back in my day, we had sandboxes and playdough, not video games.’ After all, I grew up with games too. As a kid, I would watch my dad play war games and my older sister spend hours wreaking havoc in the streets of Vice City. I enjoyed all of these games, no doubt about it, but what really piqued my interest were the sandbox games. Those that allowed me to create what I had previously thought was confined to my mind. The Sims 2 started it all, the life-simulation game that allowed me to create houses, neighbourhoods and families.

I remember spending hours meticulously crafting houses from the ground up and wasting hours away and creating ideal families. Only to then drop the game the second the ‘creating’ phase of it was done. Later, I would be introduced to Maxis’s other simulation game, Spore. One in which I could create a new form of life from the moment its cells first divide and until it becomes a space-faring race.

A year or two later, I’d find the game that shaped my core memories around games. A simple little game some of you will remember, Zoo Tycoon 2. Tycoon games were everywhere at the time, but something about Zoo Tycoon was special, it was my childhood. I was able to make and create my own zoo, but not only that, I could create small worlds. The level of customization and creation was unlike anything I’d seen before. Every day I’d start a new game, create something new and just watch as my little zoo became my own world. I had found my niche, sandbox creative games.

Zoo Tycoon had simple premise, create a zoo. That was it, no rules, no restrictions. Keep your animals happy by giving them food, drink, shelter and a nice habitat. Keep your guests happy by giving them food, drink, shelter and a nice experience. At least that’s what was expected to be done. Were you feeling quite rambunctious and devious, you could tear down the walls to your Siberian Tiger enclosure and watch those ungrateful guests really have something to complain about and stop throwing all their trash on your beautiful zoo! But… I digress. The game allowed complete freedom and that was something so amazing to the young twelve year old playing her favourite game.

After all, the mantra behind sandbox games boils down to: “Do whatever you want, I guess?”

The Ultimate Sandbox

I was happy and content in my world of animals and zoos, nothing could be greater, right? Little did I know a monolith had been looming over me for years, a very large low-poly, low-texture BLOCK. When I was fourteen, I turned and let out a very… disappointed sigh. I’d begun to hear tales of how fantastic and amazing the ultimate sandbox Minecraft was. An infinite game which basically looked like a LEGO game.

I took one look, sneered and turned back to ride the backs of my dolphins in Zoo Tycoon. That was until a cousin told me: ‘Hey, you know Minecraft is Swedish? It was made by a Swedish guy?” To which my inner Scandinavian pride shook me from my Zoo Tycoon obsession and demanded I play Minecraft. It was my duty after all, as a half-Swede.

I ran the game on my mother’s brick of a laptop. The render distance was only about a few chunks, it ran at a snail’s pace and yet… I had been charmed.

Despite appearances, Minecraft proved itself to be one of the most creatively encouraging games I’d played. It was – as I described to my parents to dismiss my many hours spent on it – like LEGOs. Except, there was a whole lot more to do and no real limits.

And since those first gaming sessions, Minecraft still remains a constant in my and many others’ lives. And despite its age, its non-marketability and zero microtransactions, it remains the number one best selling game of all time, with an estimated 238,000,000 number of sales.

A Game with no Goal

As with any sandbox game, Minecraft has no ulterior goal other than create. Of course there’s the survival mode that some players choose, in which it’s just a matter of surviving for as long as you can. But in my experience, creative mode is the more universally played one.

And yet, you can be like me and millions of other players and go years and years without ever even touching the Ender Dragon. Despite having spent up to hundreds of hours in the game.

So… Right about now, you’re wondering where this is going, right? Where could this ramble be headed? Well… During the Pandemic, where we were all locked inside for the larger part of a year, I played a whole lot more games. One of which was Minecraft, which I played with my friends on our own private server. This one moment lead to my discovery. A discovery that had be see what Minecraft was truly capable of.

How Minecraft brought out the worst greedy and corporate-likeness in some of my friends. And how Minecraft made me a commie.

The Monster Beside Us

For the sake of this discussion, consider everything in Survival mode.

The premise of Minecraft is pretty simple, right? You get dropped into a randomly generated blocky world with only your fists to keep you company. Your primary goal now? Find shelter, or make it. To do that, you’re going to need tools like the great apes of old, and to get tools you’re going to need resources. Lucky for you, there’s wood for as far as the eye can see (or as far as your view distance is set to). You start easy, only really taking what you need. You get wood for a crafting bench, then you get your axe, your shovels, your pickaxe and your sword. Suddenly, you’re now ready to take on the world.

Pretty easy right? From now on you can go and mine the depths of the Minecraft world, slay monsters and find Diamonds. You can also start to farm animals, either for their meat or their various resources they can provide for you (milk, wool, eggs, etc…)! Look at that, you’ve got yourself a beautiful little house you made all by yourself. You’ve even gone and planted some flowers in front of it, oh and don’t think I didn’t notice the lantern-lit path! You’ve outdone yourself.

Now, let’s go check on your pal, Jay, the one who’s also been playing for as long as you have.

Oh, I can hear something over the horizon. Perhaps Jay has made something beautiful too, like you!

Wait, what’s that? Oh god. Oh my god…

Jay appears to have made some kind of hellish factory. He calls it a farm but even from yonder you can hear the desperate please and ‘huhs’ from his trapped villagers. Oh, and what of the animals he’s trapped in underground caves? In a 4×4 space fed endless stacks of food for the sole purpose of breeding until they’re cowering from a randomly swinging sword and reduced to a very sad little porkchop. Mere steps away are the clattering of bones, the archer Skeletons are forced into servitude, only to die for Jay’s infinite pool of XP.

We ask him: ‘Why?’

To which he simply shrugs, and tells us its the easiest way to gather all the resources he needs. You and I look at each other, we both have questions on our mind but fear that no answer could ever satiate our confusion. Then, without batting an eye, Jay turns from us and goes completely still.

He’s left the game to run itself, he’s not even playing and yet he’s still accruing more resources than you! This isn’t fair, I hear you say. You made a cute little farm, your animals are free roaming. You go out to the woods, cut down trees but plant saplings to make up for the ones you’ve taken. But this takes time. You start to wonder, are you playing the game right? He’s getting far more resources than you are. In fact, you’ve seen his storage room. At least a hundred chests that have been piled on top of each other, attached to an intricate system of Redstone and dispensers. Jay doesn’t even need to harvest his resources, they harvest and sort themselves out.

He breaks the block beneath you and you drop into a 4x4x4 hovel. And wedged very sadly against the corner of the room, two white beds. This is the end, you think to yourself, you’re ready to turn to face Jay and meet a diamond sword into your face. Before you can escape, he seals the room and you’re in total darkness.

He tells him to join him in bed, but as you clamber into it. You read that one message at the bottom of the screen, and despite not having seen any on your way here…

“You may not rest now, there are monsters nearby…“

A Subjective Definition of Fun

Of course I’m paraphrasing and joking. Jay, in this short little story, might have had equally as much fun as the other player. Who’s to tell? After all, everyone has a different idea of what brings them joy and fun.

It was, during my Pandemic playthroughs, with my other friends that I saw a new method of playing the game. One which I thought was absolutely crazy but the more I thought about it, the more I saw similarities to every day modern culture. Particularly in that big companies and corporations will make a very complex mechanism that will get as many resources by the fastest and easiest means, even if it means being unethical. And again, let me reiterate, I know Minecraft doesn’t feature real living beings, and that killing a pig in it doesn’t mean you’re killing one in real life.

Maybe this all just proves that some people are far too sensitive about fictional beings. Or perhaps some people are so disconnected and apathetic towards them you wonder what their feelings for real ones are… Minecraft led to a lot of questions, questions I never really got any answers to. But at the very least it didn’t stop me from calling my friend a psychopath when I found his ‘breeding’ room for the villagers. And thus began my quest to liberate all his imprisoned mobs.

But at the very end of it all… Minecraft is a game. A very fun game, and one that lets people play it however they want.

As long as all players are having fun, then the game has accomplished what it set out to do!

More Minecraft guides

And head over to our Minecraft hub for even more news, guides and how-tos!

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My Hololens Acid Trip Was Fascinating, But Left A Funny Taste In My Mouth

HoloLens was the most dazzling tech demo I’ve ever experienced—but it left me wanting more. HoloLens did much more than I expected—but made me question whether real people will actually use it in all the ways Microsoft imagines.

Jon Phillips

Journalists were allowed to photograph HoloLens behind a glass case. And then all recording equipment was confiscated before the actual demo.

Preparing for reality phase-shifting

Attending journalists are broken up into groups of eight. Why such small collections? Because we’re being led into what can only be called custom-built holographic experience rooms in a nearby hotel. One room per person. As our procession of would-be holographic space travelers marches down the hotel hallway, we’re cheered along by Microsoft employees. Their overall vibe is, “You’re embarking on a life-changing experience and we’re very, very happy for you.”

I feel like Richard Dreyfuss at the end of Close Encounters when he’s suited up and marching toward the alien mothership.

The physical Trimble maquette as it appears in the HoloLens demo video. This is basically what the model looked like during my real-time demo.

Microsoft also amps up the intrigue by requiring us to put all recording devices in lockers. Are they actually concerned about uncontrolled photography, or just looking to heighten intrigue further? If the latter, kudos. Because who remembers Apple Watch now.

I enter the hotel room. I’ll be experiencing the Trimble demo. It’s a software package that helps architects envision how their designs will appear in the real world in a much more vivid, palpable, actionable way. Front and center in the hotel room is a small-scale physical model of a building. I love small models of buildings! And tonight I learn they’re called maquettes.

The maquette with a holographic overlay. Again, this shot is from the controlled video. What I saw during the demo was drastically less detailed.

Low-res but still breathtaking

With HoloLens active, the Trimble maquette comes alive with a holographic overlay. It’s bright. Color is vivid. Resolution isn’t bad for this particular task at hand—I’m guessing 1024×768-ish, maybe 1280×1024-ish. It doesn’t look as high-res as what appears in Microsoft’s published HoloLensTrimble video, and the modeling throughout my demo isn’t as detailed as what appears in that video’s walkthrough. But the sum-total effect is still breathtaking.

Another still from the controlled Trimble video. You can seamlessly flow from desktop PC to hologram.

The holographic maquette is an adjustable 3D model, and aside from the pressure on the bridge of my nose and the sheer first-time trippiness of using HoloLens, manipulating the experience feels relatively natural. I’m not sure I could wear the goggles for more than 15 minutes without begging for a breather, but for this brief snippet, I’m smitten.

I look to the left and see buildings. I look down and see snow at my feet. It’s sharper and more vivid than anything I’ve experienced with Oculus Rift DK2. And it’s much less disorienting, because HoloLens isn’t a completely enveloping experience. The holograms are overlays, and I still feel oriented in a real-world environment.

Here’s the controlled shot of extruding a roof top. Again, I didn’t see this level of detailing.

Unfortunately, I didn’t take the brazen step of extruding the building top by another 15 stories, jumping up to the roof, and looking at my environment from there. But presumably I could have. The whole point of the Trimble experience is to give architects a vivid picture of the impact of their design decisions, and how small adjustments can affect sight lines and even more utilitarian structural considerations.

Leaving augmented-reality post-it notes

Those more mundane considerations are explored in part two of my HoloLens experience. I walk into a separate space in our demo room. It’s built out with two fake walls that meet at a 90-degree angle. Microsoft says HoloLens doesn’t require any environmental markers or tags to trigger the holograms that pop up in your field of vision. But nonetheless the wall soon comes alive with a holographic schematic of all the beams and piping behind the finished veneer.

OK, this video shot was nothing like what I experienced, except for the look of the green beem, and the lack of humility of the featureless avatar.

The experience continues to feel relatively natural, all the sheer newness of HoloLens notwithstanding. A crude holographic avatar—he’s low-res and naked—leaves me a message about sightlines through the windows of the wall. (Or at least that’s what I remember by the time I’m back to full, non-augmented reality. Taking notes with pen and paper is all but impossible when you’re HoloLensing out.) I can see the entire wall in holographic cutaway. I can see the cityscape beyond, all in the same photorealism of my earlier street-view experience. HoloLens continues to be a dazzling high-tech trip.

Please leave a message.

Less isolating than Oculus Rift

The trip is over. My handler helps me remove HoloLens, and the bridge of my nose enjoys the release. As I come back down to earth, I don’t feel the same degree of what I’d call “reality phase-shifting,” from real-world to virtual to real-world again, like I have with Oculus Rift. HoloLens is weird. It’s alien. But it’s not over-the-top isolating. I didn’t feel I needed to submit to it, like I have with Oculus.

And to be sure, the sheer surprise-and-delight factor of holographic augmented reality is off the charts. But do we really want so much other-worldly sensory overload? My Trimble demo was designed to show how real-world professionals can use augmented reality in a relatively utilitarian enterprise setting, but I can’t see an architect using these goggles for big chunks of a workday.

HoloLens is still too heavy, still too tight on the noggin, and (apparently) still too sensitive to just toss on and off at will. What I experienced also didn’t match the resolution, polish and model detailing that we saw on the Build keynote stage, or what’s been portrayed in videos.

Still, as a raw technology demo, HoloLens is fascinating. It sounds like hyperbole, but it really is a trip into a new dimension. It might have given me a funny taste in my mouth, and I can still feel residual pressure on my forehead, but I’d also like 15 minutes more.

How To Make A Map In Minecraft

Combine a map with the debug screen and you can find the exact coordinates of your home base. Write these down a sticky note, put it on your monitor, and you can always find your way back home–with or without a map.

Table of Contents

Minecraft Map Sizes

Minecraft maps double in size each time you increase their coverage area.

A standard Minecraft map shows an area 128 blocks by 128 blocks, or 8 chunks by 8 chunks. The base level map is called “Zoom step 0” out of 4 possible zoom levels. A map of this size can show individual blocks, which can be useful if you have a specific sort of block only used in your base–you can always identify where you started from.

The next map level is “zoom step 1.” This map shows a size of 256 blocks by 256 blocks, or 16 chunks by 16 chunks. At this size, individual blocks are difficult to make out–but you can easily see trees and pathways.

The next level up is “zoom step 2.” This size shows a much larger area at 512 blocks by 512 blocks, with 32 chunks by 32 chunks. It is far more of a region map, depicting lakes and buildings rather than small details like trees. 

“Zoom step 3” shows 1024 blocks by 1024 blocks and 64 chunks by 64 chunks. This is a huge amount of space that shows the mountains and rivers around your base. This map size is useful for planning landscape modifications around your home base.

How To Make a Map In Minecraft

There are multiple ways to make a map in Minecraft. First, you will need 8 pieces of paper and a compass. Before we show you how to make a map in Minecraft, we’re going to show you how to create these items. 

How to Craft Paper

Paper is an essential resource for making maps and books in Minecraft. You can craft it by placing three pieces of sugarcane on a crafting table. This yields three pieces of paper. You’ll need eight to make a map, so keep an eye out for sugarcane or break down bookcases in villages.

How to Craft a Compass

The compass is a powerful tool that points towards the direction of your spawn point. To craft it, you need four iron ingots and a piece of redstone. Iron ingots can be obtained by smelting iron ore in a furnace, and iron ore can be found in every biome and on every world level.

Place the four iron ingots in the north, west, south, and east blocks of the crafting table and place the redstone in the center. This yields a compass.

How to Craft a Map

Once you have the necessary components, making a map in Minecraft is easy. There are two main ways. 

The first method involves a Crafting Table. 

Place the eight pieces of paper around the outside borders and then place the compass in the middle.

It should look like this, where P is “paper” and C is “compass:”

P P P

P C P

P P P

You will know the method works when an Empty Map item appears on the right side of the Crafting Table. 

How to Enlarge a Map

To increase your map from its original size to a larger one, you will need eight pieces of paper and the map. 

After you place the paper around the map, you can take it from the crafting table. It will be the next-largest size. Repeat this process as many times as you need until you reach the largest map size.

Why Use Maps?

Aside from the obvious benefits of filling in the map for the sake of navigation, there are other reasons to make a map. You can create a map wall–in fact, one of the achievements on the PlayStation and Xbox versions of the game is to build a 9×9 map wall. 

A map wall can be a great way to get a birds-eye view (literally) of your Minecraft world. Depending on the world size limit, you might need dozens or even hundreds of maps to fully display it–as well as hundreds of hours of gameplay to fill it in. If you’re a diehard fan, though, it can be well worth the effort. 

Take the time to learn how to make a map in Minecraft. It can help you out when you find yourself in an area with landmarks you don’t recognize; in fact, it’s kind of hard to believe how easy it is to get lost in Minecraft. A map can get you home when night starts to fall, you’re low on food, and you can hear the sound of Skeleton archers in the distance. 

I Let Bixby Answer My Calls And Everyone Hung Up On Me

Calvin Wankhede / Android Authority

Samsung’s One UI is chock-full of features, many of which you might not even know existed. And if that wasn’t enough, seemingly every other update brings along a smattering of new features and enhancements. Case in point — Samsung recently rolled out the One UI 5.1 update alongside the release of the Galaxy S23 series. While I tend to ignore minor version bumps when they hit my smartphone, one feature buried deep in the changelog caught my eye: Bixby text call.

Going by the name, you might think the feature is an extension of Bixby in some way — perhaps the AI assistant can now write your texts a la ChatGPT? Fortunately, however, Bixby text call has almost nothing to do with the voice assistant that goes by the same name. Instead, it’s a brand-new feature that mimics Call Screening on Google’s Pixel smartphones. And the best part? It’s available on just about any Samsung phone running One UI 5.1 or higher, regardless of where you live.

That’s right — Bixby text call can answer calls on your behalf and transcribe the caller’s speech in a text chat-like interface. You can then choose to respond via text, answer the call, or hang up. But that’s just the theory — does it work in the real world? I’ve had the feature enabled on my Galaxy S21 FE for the past month to find out.

Unlike Call Screening on a Pixel, Bixby will read out whatever you type to your callers.

However, it didn’t take long for me to notice that callers didn’t like talking to Bixby. While this may seem obvious given the voice assistant’s heritage, it’s actually not for the reasons you might think. Even though Samsung offers five different voices to choose from, none of them sounded convincing or even friendly to my callers. Pixel’s Call Screening sounds a lot more natural since it uses the Assistant and Google’s excellent text-to-speech engine.

Samsung’s initial greeting also includes two mentions of the word “Bixby,” which means very little to the average person. Who is Bixby and why are they on the call with me? Unsurprisingly, I’ve noticed many first-time callers take a long pause to process what they’ve just heard. And a few hung up on me too, before attempting to call again. But when they do finally respond, Bixby transcribes English words decently well in most cases.

Is it Samsung’s fault that I used Bixby text call for non-English voice calls? No, the company makes that limitation pretty clear before you even enable the feature. But it’s not like I knew which language the caller spoke before I answered the call. The results are still entertaining, though.

All jokes aside — this limitation wouldn’t be so bad if I could review or listen to a recording and cross-verify what the caller said. But unlike Call Screening on the Pixel, Samsung phones do not store an audio recording of the call — only a copy of the text transcript. So if you screened an important call in a language Bixby doesn’t understand, you’ll never know what the call was about.

Bixby text call is available worldwide, but it currently only transcribes English and Korean languages.

Bixby text call: Not perfect, but it’s close

Calvin Wankhede / Android Authority

If you can set aside the language barrier, Bixby text call is a genuinely handy feature for when you’re suspicious of a spam call or cannot answer voice calls. And beyond screening calls, the ability to type your own responses is a big step forward. You can actually have a dialogue with the other person rather than just asking them “Is it urgent?” or “Who are you?” For context, Google’s Call Screening can only do the latter.

I know I’ve criticized the feature a fair bit, but Bixby text call works decently well already, especially if you only consider it for call screen purposes. From what I’ve noticed, marketers hang up pretty quickly when they hear an automated response versus if I said the same thing in my voice instead. But that doesn’t mean it has to end there. Here are a few improvements I hope Samsung brings to the feature:

Custom greeting: Bixby’s current introduction takes too long to recite and can be confusing if you don’t already know about the voice assistant. A custom greeting would go a long way toward making the experience feel more bespoke and personal. Samsung does have a feature that uses AI to create an offline copy of your voice, but it’s limited to Korean for now.

Galaxy Watch integration: I decline calls from my wrist more often than not, especially when I’m around other people. If Samsung brings the Bixby text call button to its Galaxy Watch line, I’d have one more reason to use the feature — take calls discreetly.

Background call screening: Manually screening a call from my wrist is cool, but you know what’s even better? Doing it automatically, like Call Screening on the latest Pixel phones. The Samsung Dialer app already identifies spam calls accurately in my area, so automatically screening them would be a huge plus.

Saved audio recordings: As I alluded to earlier, the lack of audio recordings really hurts the feature’s usefulness. Google’s Call Screening didn’t include this at launch either, so I can only hope Samsung adds it in the future. It would solve the multi-language problem as I can then simply ignore Bixby’s gibberish.

Nice-to-have feature requests aside, credit where it’s due: Samsung lets you use Bixby text call anywhere in the world. That’s a privilege you don’t get with Call Screening on the Pixel, as it’s simply unavailable in many regions. If you move or switch to a local SIM card while traveling, the feature will simply disappear. Samsung doesn’t impose similar restrictions, even though it only supports two languages at the moment.

All in all, Bixby text calling probably won’t convince you to buy a Samsung smartphone. However, it’s definitely one of those rare Android features that you won’t find anywhere else (yes, barring a Pixel). Whether it’s perfect right now or not, I’d rather have some form of call screening than nothing at all.

How To Make A Sugar Cane Farm In Minecraft

At its core, Minecraft is a game about exploration and material collection. Usually, both of these go hand-in-hand, as you try to collect items while exploring the world. Luckily, things don’t have to be that way. If you know how to make a sugar cane farm in Minecraft, you can easily collect one of the most useful items in the game without any effort. Unlike most crops in Minecraft, sugar cane can be grown and harvested automatically, and that is just a surface-level benefit. With so much more to come, let’s learn how to make an automatic sugar cane farm in Minecraft right away.

Make a Sugar Cane Farm in Minecraft 1.19 (2024)

We will cover the various stages of making a sugar cane farm in separate sections for your ease. One of them also goes over using the Allay in Minecraft to make the farm more efficient. Let’s start off by taking a look at the uses of sugar cane in Minecraft.

Uses of Sugar Cane in Minecraft

Before we dive into the farm itself, let’s go over the various uses of sugar cane in Minecraft.

Items Required to Make Sugar Cane Farm

You need the following items to make a sugar cane farm in Minecraft:

A bucket of Water

Fifteen Dirt blocks

Sixteen Solid blocks (any)

Fifteen Pistons

Seventeen Redstone Dust

One Observer block

One Hopper and a Chest

Fifteen Sugar Canes

Glass blocks and a door (optional)

Make Automatic Sugar Cane Farm in Minecraft

Our automatic sugar cane farm is inspired by the design made by YouTuber Wattles. But we have also added some subtle changes and an additional Minecraft 1.19 feature to improve its functionality.

Item Collection and Crop Area

Follow these steps to make the base of an automatic sugar cane farm in Minecraft:

1. To begin, place 7 blocks of dirt or its alternatives in a straight line. This is where the sugar cane will grow.

2. Then, leaving the space of one block, create another row of dirt blocks. After that, place one dirt block on the edge of the gap in the middle.

Automatic Observer Area for Sugar Cane Farm

Follow the steps below to automate your sugar cane farm in Minecraft:

1. First, place a series of pistons parallel to the dirt blocks. These pistons should be on the back side of the dirt blocks and at least two blocks higher than the dirt blocks.

2. Then, place an observer right above the piston behind the isolated dirt block. It should face towards the water.

4. Finally, to connect the whole system, place red stone dust on top of every newly placed solid block and the observer.

5. Now that your whole sugar cane farm setup is ready, you need to close it off by placing glass or any solid blocks. We would suggest you cover the top as well to avoid lightning strikes.

How Does Sugar Cane Farm Work in Minecraft

The sugar canes only grow on dirt-like blocks if they are next to the water. Using that logic, our farm slowly grows sugar cane to a height until they are right in front of the observer. As soon as the observer notices the sugar cane in front, it sends a Redstone signal. This signal activates all the pistons in the farm to break the sugar cane from the middle.

When the middle part of the sugar cane breaks, it also takes down the top part with itself. The broken parts of sugar cane drop as an item in the flowing water, which takes them to the hopper. The hopper collects the sugar cane inside the adjacent chest. Meanwhile, the bottom part of the sugar cane remains safe and the cycle starts again.

Use Allay to Improve Sugar Cane Farm

But the simplest solution is getting an Allay in Minecraft. The Allay can collect the fallen sugar canes and easily throw them on top of a hopper. To make the Allay do such a complex task, you have to place a jukebox next to the hopper. This specific jukebox should continuously play music to keep the Allay attached and not wander away. Now, whenever Allay will throw the sugar cane at the jukebox, it will be automatically collected by the hopper next to it.

If you want to use an Allay on your Minecraft farm, you need these additional items:

Eight Pieces of Redstone Dust

One Solid Block (Any)

One Noteblock

An Allay

One Lever

Two Redstone Repeaters

Follow the steps below to add an Allay to your sugar cane farm:

1. First, move the chest from the front of the hopper and place it to the side. You might have to place the hopper again to connect it to the chest.

3. To start this Redstone system, put a lever next to one of the Redstone pieces. Then, turn the lever on and break it immediately. Doing so will force the whole machine to be stuck in a loop.

4. Finally, you need to get an Allay to your farm and hand it a piece of sugar cane. The Allay will connect itself to the jukebox and start working. Moreover, it is best to create a larger structure around your farm to prevent the Allay from flying away.

Frequently Asked Questions

How to Creeper proof a Minecraft farm?

The easiest way to keep your farm safe from Creepers is by placing a few cats around it. Creepers are generally scared of cats and turn away from the area on seeing cats.

Sugar cane doesn’t require any sunlight to grow. You can keep it fully covered in darkness too.

Does bonemeal work on sugar cane?

The bonemeal helps in the growth of sugar cane only on the Bedrock edition.

Make an Automatic Sugar Cane Farm in Minecraft

How Bits, Bytes, Ones, And Zeros Help A Computer Think

Computers today are capable of wonderful marvels and complex calculations. But if you break down one of these problem-solving engines into its essentials, at the heart of it you’ll find the most basic unit of memory: a bit. Bits are tiny, binary switches that underlie many of the fundamental operations computers perform. It is the smallest unit of memory that exists in two states: on and off, otherwise known as one and zero. Bits can also represent information and values like true (one) and false (zero), and are considered the language of machines. 

Arranging these bits into clever and intricate matrices on semiconductor chips allow computer scientists to perform a wide variety of tasks, like encoding information and retrieving data from memory. As computer scientists stack more and more of these switches onto a processing unit, the switches can become unwieldy to manage, which is why bits are sometimes organized into sets of eight, also known as a byte. 

Bits vs. bytes

The value states that can be represented in bits can grow exponentially. So if you have eight bits, or a byte, you can represent 256 states or values. Counting with bits works a little like counting on an abacus, but the column values are orders of two (128, 64, 32, 16, 8, 4, 2, 1). So while zero and one in the decimal number system correspond to zero and one in the binary number system, two in decimal is 10 in binary, three in decimal is 11 in binary, and four in decimal is 100 in binary. The biggest number you can make with a byte is 255, which in binary is 11111111, because it’s 128+64+32+16+8+4+2+1.

You can also represent more complex information with bytes than you can with bits. While bits can only be one or zero, bytes can store data such as characters, symbols, and large numbers. 

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Bytes are also commonly the smallest unit of information that can be “addressed.” That means that bytes can literally have addresses of sorts that tell the computer which cross wires (or cross streets, if you want to imagine a chip as a tiny city) to retrieve the stored value from. All programs come with pre-made commands, or operation codes, that correlate addresses with values, and values with variables. Different types of written codes can correlate the 256 states in a byte to items like letters. For example, the ASCII code for computer text (which assigns numeric values to letters, punctuation marks, and other characters) says that if you have a byte that looks like 01000100, or the deci-numeral 68, that corresponds to an uppercase “D.” By ordering the bytes in interesting combinations, you can also use codes to make colors. 

Bytes as a unit let you gauge the amount of memory you can store for different types of information. For example, if you were to type a note with 1,000 individual letters, that would take up 1,000 bytes of memory. Historically, because the industry wanted to keep count in binary, it still used units like kilobytes, megabytes, gigabytes, and terabytes, but here’s where it gets even more complicated: A kilobyte is not always 1,000 bytes (as the prefix would have you assume).

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In fact, a kilobyte is actually 2^10, or 1,024 bytes. The same can be said for the other units of memory—they’re a rough representation for bytes. A gigabyte is slightly larger than a billion bytes (2^30), and a terabyte is roughly a trillion bytes (2^40). Special prefixes, like kibi, mebi, gibi, were later introduced to account for the differences, although many computer scientists still prefer to stick with the old naming system.

Internet speed is measured in bits 

Although data volume is measured in bytes (the largest hard drive in the world has around 100 terabytes of storage), data speeds, like those offered by internet companies telling you how fast certain services are, tend to be measured in bits. That’s because the internet shuttles data one single bit at a time. 

Think of it like a stream of ones and zeros. For example, the bytes making up an email are chopped up into their constituent bits on one end, and reassembled (sometimes out of order) on the other end. 

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