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Well, no one saw that coming. Out of nowhere, AT&T has bought T-Mobile and become the largest wireless provider in the U.S.

It was originally thought that Sprint and T-Mobile would merge, but network incompatibilities made that idea look less and less attractive. Instead, AT&T and T-Mobile have shacked up to become the big kid on the block. Combined, AT&T and T-Mobile account for 130 million wireless customers in the United States, blowing by Verizon’s 90 million users.

The question on our mind is: What does this all mean for the iPhone? LTE? What if we actually start getting reception in our own homes…

From the AT&T press release,

LTE/4G has been the hot topic in the mobile market, and carriers are scrambling to show off their 4G capabilities and handsets. AT&T has been sinking under the weight of iPhone saturation, and I’m sure they’re secretly relieved that Verizon is there to share some of the bandwidth load.

[Image via 9to5 Mac]

Apple has two versions of the iPhone 4: the GSM/HSPA model on AT&T, and the CDMA model on Verizon. AT&T and T-Mobile both use GSM/HSPA technology, but they currently operate on different frequencies.

This means that T-Mobile cannot, given the current infrastructure, support the iPhone on its own towers. Once T-Mobile’s towers switch frequencies, the current AT&T iPhone should be able to operate on T-Mobile.

AT&T will of course be adding T-Mobile’s spectrum to their own in due time, but it is currently unclear how it will all play out. AT&T remained vaguely promising in the press release,

“Stephenson continued, “This transaction delivers significant customer, shareowner and public benefits that are available at this level only from the combination of these two companies with complementary network technologies, spectrum positions and operations. We are confident in our ability to execute a seamless integration, and with additional spectrum and network capabilities, we can better meet our customers’ current demands, build for the future and help achieve the President’s goals for a high-speed, wirelessly connected America.”

It is also worth noting that this merger is estimated at taking a year to finalize. This means that we won’t see any signs of T-Mobile’s presence on AT&T until at least 2012. The iPhone 5 will be on the market before then, so don’t get your hopes up for a LTE iPhone this summer.

What about the iPhone 6? T-Mobile is not totally dissolving into AT&T. They say so in their press release,

“T-Mobile USA remains an independent company. The acquisition is expected to be completed in approximately 12 months. We do not offer the iPhone. We offer cutting edge devices like the Samsung Galaxy S 4G and coming soon our new Sidekick 4G.”

T-Mobile has said that its users won’t be getting the iPhone anytime soon, but there’s no reason we won’t see next year’s model with 4G on T-Mobile/AT&T’s combined network. What happens in about 12 months? An iPhone announcement at the 2012 WWDC conference.

Once T-Mobile is merged with AT&T, there will be only one GSM iPhone provider in the United States. Monopolies always scare me, but I have to remember that Verizon still has the iPhone too. A Sprint-Verizon deal could be a possible counterattack to AT&T’s move; then there would only be two big players in the U.S. wireless market.


[Image via Mashable

The most obvious benefit to this merge with T-Mobile is more bandwidth. Even though some people are trickling to the iPhone on Verizon, AT&T still has to deal with a massive amount of network strain. iPhone users consume more data than any other smartphone demographic, and AT&T has had to deal with millions of iPhone data hogs (myself included) since its original exclusivity agreement with Apple in 2007.

T-Mobile boasts a pretty sophisticated (and relatively unstrained) spectrum of bandwidth that AT&T will be able to pull from. Besides better data speeds and “95%” 4G coverage for customers (what AT&T is claiming), the extra T-Mobile towers should drastically improve the bad coverage that AT&T has in certain parts of the country.

From AppleInsider,

AT&T’s press release says that this merge, “will increase AT&T’s network density by approximately 30 percent in some of its most populated areas, while avoiding the need to construct additional cell towers.”

Questions have been raised as to why AT&T didn’t spend the $39 billion on building up its own infrastructure, instead of just buying T-Mobile. The simple answer is that it’s much more difficult to build up your own backend than just buy and absorb another. Permits for cell towers take years to get approved, and it’s going to be much faster and easier for AT&T to start using T-Mobile’s already-existing infrastructure.

By merging with T-Mobile, AT&T will gain the equivalent of five years of expansion in under one year.

I’m optimistic about this AT&T/T-Mobile deal. We’ll most likely be seeing an LTE iPhone next year!

What do you think about all this news? Are you excited for the merge with AT&T and T-Mobile? Share your thoughts below.

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A Look At The High

Foresight Survey

2023 – Thin, flexible electronic displays replace newspapers.

2023: Synthetic Blood

2023 – Synthetic blood makes donation unnecessary.

Cancer in 2023

Scanning Electron Micrograph (SEM) of a breast cancer cell. This picture shows the overall shape of the cell’s surface at a very high magnification. Cancer cells are best identified by internal details, but research with a scanning electron microscope can show how cells respond in changing environments and can show mapping distribution of binding sites of hormones and other biological molecules.

**2023 ** – Doctors use medicine to control any cancer.

With continued improvements to the energy density of lithium-ion batteries, 310 miles will be “feasible by 2023, and very doable by 2025,” says Donald Hillebrand, the director of transportation research at Argonne National Laboratory. In 20 years, though, lithium-air batteries, in which lithium and oxygen react to generate electricity, could produce five times as much energy as a lithium-ion battery of similar mass.

2026: Domestic Humanoids

2026 – Domestic humanoids become common.

At the Wake Forest Institute for Regenerative Medicine, scientists have made a transplantable artificial bladder and are working on 22 human tissues and organs, says director Anthony Atala. His group has made nickel-size working hearts, but it could take decades to make sure all new organs can safely integrate into the body.

2031: Orbiting Earth

2031 – Earth-orbiting space sightseeing tours go on sale.

2030 – A.I. is able to form opinions on movies, books and art.

2028 – Smellovision—televisions that produce tastes and smells—grace every living room.

2033 – Computers evaluate policy recommendations and institutional plans.

2035 – Commercial flights are 100 percent autopilot.

The software will be ready in 5 to 10 years, says Michael Toscano, director of the Association of Unmanned Vehicle Systems, but we’ll probably never see an unmanned JFK–LAX flight. Although the Federal Aviation Administration’s Next-Gen air-traffic-management system will switch planes to satellite navigation, which could help control autopilot systems, the FAA currently says that commercial flights will always be human-flown.

2035 – Scientists extract uranium and other rare elements from seawater.

2040 – Earthlings establish a manned lunar base.

Nintendo 3Ds Specs: What We May See At E3 (And What We’re Hoping For)

Today, Nintendo announced the successor to its handheld gaming DS platform, which will include a 3D screen and debut at this years E3 expo in Los Angeles. Beyond that info, however, we don’t know very much at all about the hardware powering the new device, unique input methods being introduced, or even the kind of 3D tech employed. So we did some digging through the speculation to sort out the likely rumors that may come to fruition–and thought about what we want it to do.

No-Glasses 3D That Makes Sense

According to the announcement, we know the 3DS will not require glasses for its 3D visual effects. While that doesn’t really work right now for a home theater 3DTV setup, it makes sense on a mobile device.

The DS currently has two cameras that can track the player’s eyes and change the onscreen graphics to simulate 3D space. This technology is already being used on current DSi hardware so we can be pretty sure we’ll see a continuation of head-tracking 3D in the 3DS.

But wait, there’s more: Engadget dug up a tip from Japanese news outlet Asahi, reporting that the screen will also employ 3D parallax barrier technology developed by Sharp and Hitachi. Parallax barrier tech is one of the autostereoscopic options vying for consumer adoption and marketplace supremacy.

It works by by placing a barrier in front of the LCD screen that functions similarly to 3D polarized glasses by filtering separate images to each eye. With a parallax barrier, you’re basically making your device wear the glasses instead of you.

The problem with this technology is you have to be viewing from a specific angle in order get the 3D effect, but on a mobile gaming device you’ll always be 6 to 18 inches from the machine and your viewing angle will usually be a straight line from the screen to your eyes. The controlled nature of handheld gaming means no-glasses 3D could be super effective on the Nintendo 3DS.

Flexible CPU

It has been rumored for some time that the DS successor will be sporting a Tegra chip under the hood–the same chip that powers Microsoft’s Zune, many Android tablets, and some low-power laptops. Tegra chips are unique because they include a variety of processing cores each dedicated to a particular task such as graphics processing, sound processing, video decoding, and so on.

This suggests the 3DS may have a vast amount of applications outside of traditional gaming. For example, there have been many rumors going around that Netflix may be coming to the Nintendo DS.

Well, if the Nintendo 3DS has a chip that can play 1080p video, that rumor starts to make a lot more sense–and a native Netflix app at launch could attract a much larger crowd than a games-only device.

What About Interface?

The DS was the first successful gaming device that focused on a touch interface. This was revolutionary back in 2004 when it launched, setting a precedent for smartphones such as the iPhone to develop fun and intuitive touch screen games. In order to continue that success, the 3DS will have to both adapt to current trends and develop its own in the process.

For starters, an accelerometer is practically guaranteed on the 3DS. Ubiquitous on smartphones and popularized by the Wii, accelerometer-based motion controls even appeared on the original Nintendo DS through the use of an add-on device.

What else can we expect? Engadget is reporting that a 3D control stick and vibration may be on the way as well. The control stick may be reminiscent of the PSP’s analog nub, and the vibration similar to haptic touch on smartphones, but neither feature is particularly groundbreaking.

However, a few months ago we reported on new pressure-sensitive touch technology that can add a sense of depth to touch-based devices–technology that Nintendo’s display supplier has licensed [Engadget] for a device coming out as soon as April. Hmmm.

Even if the pressure-sensitive feature doesn’t make it, I still hope Nintendo ditches the stylus for a finger friendly capacitive touch screen.

HD Display, 3G Data, and the Rest

There have been rumors that the 3DS will include a high-res screen that trounces the original’s measly 256×192 resolution. A higher resolution is to be expected but how high Nintendo will go remains to be seen. Though HD quality might not matter for a handheld, I’d feel better about buying a 3DS if it could at least display 720p video.

The other big rumor thrown about is that Nintendo may consider an always-on 3G data connection [Kotaku] for the 3DS. I’m not going to debate the validity of that rumor here. There’s too many things to consider such as varying data coverage in different parts of the world, as well as the cost associated with such a device.

However, I would like to ask of Nintendo one thing that comes with most 3G devices: an app store. Nintendo has messed around with the idea of apps with DSiWare games as well as the Wii virtual console shop.

Open up that platform to the public and release an SDK for homebrew developers to create their own apps and games. Make sure all 3DS games can be purchased and downloaded directly to the console so we don’t have to deal with brick-and-mortar stores.

E3 is just a few months away where we’ll go to see if these questions can find some answers. In case your wildest dreams for the 3DS don’t come true, try and cheer up. Nintendo’s iterative hardware track record indicates that the 3DS-2 is just around the corner.

Follow GeekTech on Twitter or Facebook, and check out Game On for more gaming news from PCWorld.

Getting At The Root Of Security Problems

”Why are our jobs moving overseas?”

What are we talking about — manufacturing of the 1980s or information technology today?

In the same way that the manufacturing world had a wake-up call from Japan, China and Korea, the US IT industry is having one today. Quality and cost concerns are now causing global shifts in the way information technology is organized. At the same time, IT is being challenged with regulatory compliance. All of this together creates a challenging environment.

One thing to note is that in the same way that manufacturing tried to inspect quality into products, IT is trying to inspect quality into systems and services. You can see it in regards to IT security spending.

For years and years now, security practitioners have known that there is a direct relationship between errors and security problems. Simply put, the more errors in a system, the greater the probability of a security problem.

Yet, even though this is well known, nobody addresses the root problem.

Instead, what do they do? They go out and buy expensive hardware and software, retain consultants and hire staff all to try and compensate for poor initial quality.

There is something fundamentally wrong with this.

Quality, as well evidenced by the manufacturing industry, must be built into the products. This is done by addressing process issues. If manufacturing followed IT’s approach, costs would be through the roof, the trash bins would be full and customers would be disappointed. Instead of spending more on technology and after-the-fact add-ons that mainly focus on symptoms, IT must change its focus and look at its core processes.

In 2003, a CompTIA study found that 63 percent of security breaches were attributable to human factors. In this year’s study that number rose to 84 percent despite heightened awareness.

Today’s IT security model is broken and this is not a technology issue.

Yes, there are clearly offensive threats that must be mitigated by firewalls, antivirus applications, and so on, but this does not diminish the fact that the processes are in dire need of attention. Not only must IT’s processes mature and benefit security, but they must clearly add value to the entire IT group and overall parent organizations as well.

Quality is not achieved in a vacuum.

Starting to Fix the Problem

So what do we do first to address quality?

Stop. Do not run out to hire consultants and buy software to improve quality. Instead, focus on your processes and ask three questions.

Are the right processes formally documented? Is there proof that people are actually following the documented processes? Are you focusing on continuous improvement through benchmarking and audits?

These three questions are basic to almost any form of quality initiative. You have to reduce variations in order to identify the key aspects that need improving. If each person builds a server their own way and one person’s server has higher availability, then it takes an inordinate amount of time to try and decipher what the beneficial differences are.

Take your best people, not the one sitting on the bench because he’s worthless, and document the best practices in the organization. Benchmark the processes and seek further guidance from the Infrastructure Technology Infrastructure Library (ITIL), the ITPI’s Visible Ops methodology, and the Microsoft Operations Framework (MOF).

Now it’s the Vendors’ Turn

It is not enough to focus quality improvement efforts solely in-house. Today, a large percentage of most firms’ software is either outsourced or purchased off-the-shelf.Vendors must be made to understand that quality is job one. Is it any wonder that car companies mandate quality programs in their suppliers and even provide training and auditing programs to that end?

At the minimum, consider four simple steps.

Then establish metrics. Performance studies must be objective. Next, regularly review performance and provide feedback to the vendors. And finally, mandate continuous improvement by setting of expectations.

Why must IT accept substandard quality from their vendors?

The answer is that many companies simply do not understand the causal relationship between poor IT products, security expenditures and total costs. Manufacturers wouldn’t stand to shoulder the costs of poor quality and neither should IT.

Poor security is the symptom of poor processes and can not be effectively remedied by pouring money into technology and staff. The true problem that must be addressed lies with processes that must be scrutinized, formalized and continuously improved, not just within IT, but within IT’s entire supply chain as well.

To improve security and overall operations, IT must go after the root cause and not just the symptom.

The Best Android Phones At $700 And Above

The huge inventory of Android smartphones available is what makes Google’s OS the best out here. But if you are looking for the best in the premium market, there’s a need to get a little picky because you are spending a lot of money on a handheld.

If you are spending more than $700 on a smartphone, it better be worth it. And in this post, we have a list of phones that we think sit at the very top end of the best Android phones that you can buy right now.

Of course, this page will be updated regularly to reflect the best there is at the moment.


The best Android phones [June 2023]

Samsung Galaxy S10 and S10+

Samsung is the leading smartphone vendor in the world for a reason – it makes the best smartphones, too. The Galaxy S10 5G is the baddest of them all, but the limited 5G coverage means it’s pointless getting one for most people. But then there’s the Galaxy S10 and S10+, the best that you can get right now.

The S10 and S10+ have the best quality of any smartphone display screen, and being the premium offerings from Samsung, they don’t skimp on specs and features. But if the 6.4-inch panel on the S10+ is a little bigger for you, the slightly smaller Galaxy S10 is your next stop. Mostly, everything else remains the same on both phones, as seen below.


Galaxy S10

6.1-inch 19:9 QHD+ (3040×1440) Curved Dynamic AMOLED display

Qualcomm Snapdragon 855


128GB or 512GB expandable storage, up to 512GB

Tri-lens main camera: 12MP + 12MP + 16MP

10MP front camera

3400mAh battery

Android 9 Pie with One UI

Galaxy S10+

6.4-inch 19:9 QHD+ (3040×1440) Curved Dynamic AMOLED display

Qualcomm Snapdragon 855

8GB or 12GB RAM

128GB, 512GB or 1TB expandable storage, up to 512GB

Tri-lens main camera: 12MP + 12MP + 16MP

Dual-lens selfie camera: 10MP + 8MP

4000mAh battery

Android 9 Pie with One UI

These two also come with extra features that include Bluetooth 5.0, USB-C, 3.5mm audio jack, fast wired and wireless charging, reverse wireless charging, Wi-Fi 6, IP68 dust and water resistance, AR Emoji, in-display fingerprint scanner, face recognition, heart rate sensor, etc.


Samsung Galaxy Note 9

It won’t be long before the Galaxy Note 10 arrives, which makes it the perfect time to snag the Galaxy Note 9 on a bargain. The Note 9 might be a year old, but you are getting one of the most powerful handsets available today.

What makes the Note 9 stand out from the rest is the S Pen, a tool that opens a whole new world of possibilities. But you also get plenty of other extras on the device such as IP68 dust and water resistance and a 3.5mm audio jack, a feature that’s said to be going away with the arrival of the Note 10.


6.4-inch 18.5:9 QHD+ Super AMOLED display

Qualcomm Snapdragon 845 processor


128GB or 512GB expandable storage up to 512GB

Dual 12MP + 12MP main camera

8MP front camera

4000mAh battery

Android 8.1 Oreo with Samsung Experience 9.5

Extras: Bluetooth 5.0, NFC, USB-C, Stereo speakers, Dolby Atmos, 3.5mm audio jack, IP68, 1.2Gbps LTE, (Cat-18), rear-mounted scanner, iris scanner, S Pen, etc.

To remind you, the Galaxy Note 10 is around the corner, so if you want even more power, a better S Pen, a bigger battery, a better camera, and 5G support, you might want to keep saving more money.


Google Pixel 3 and Pixel 3 XL

These two aren’t the shiny devices they were several months ago. In fact, they aren’t even the best performers out there, but they are here for those looking for the software-focused buyer. The Google Pixel 3 and Pixel 3 XL have the best software experience on any Android device, including the boasting the longest software support window of up to three major Android OS upgrades.

The icing on the cake is the camera. Despite only being a single-lens shooter, the Pixel 3 camera still competes favorably against the tri-lens S10 and even the quad-lens S10 5G in terms of photo quality. But what makes the Pixel 3 and Pixel 3 XL the best right now is their massively discounted price of up to $300 off the RRP depending on where you buy either phone.


Pixel 3

5.5-inch 18:9 FHD+ OLED display

Snapdragon 845 processor

Pixel Visual Core co-processor


64GB or 128GB storage

12.2MP main camera

Dual 8.1MP + 8.1MP selfie camera

2915mAh battery

Android 9 Pie

Extras: Bluetooth 5.0, USB-C, NFC, Rear-mounted scanner, Fast charging, Wireless charging, IP68, Stereo speakers, Active Edge, etc.

Pixel 3 XL

6.3-inch 18:9 QHD+ OLED display

Snapdragon 845 processor

Pixel Visual Core co-processor


64GB or 128GB storage

12.2MP main camera

Dual 8.1MP + 8.1MP selfie camera

3430mAh battery

Android 9 Pie

Extras: Bluetooth 5.0, USB-C, NFC, Rear-mounted scanner, Fast charging, Wireless charging, IP68, Stereo speakers, Active Edge, etc.

Yes, it’s true the Google Pixel 3 and Pixel 3 XL phones miss out on a number of big specs and features, but honestly, the cons are nothing compared to the pros.

FYI, Google recently gave us an early look at what’s in store for the Google Pixel 4 and boy, you might want to keep holding onto your aging Pixel 2 and wait for this one. After all, it’s only a few months away.


OnePlus 7 Pro

For a company that started out as a flagship killer, it’s such a huge step to be sitting on the same table with the big boys. In the OnePlus 7 Pro, the company has a smartphone that easily ticks all the essential boxes, that is, speed, software, battery life, and camera, but it punches above the sky with things like a 90Hz AMOLED display screen, 30W Warp Charge, under-display fingerprint scanner, and a pop-up selfie camera, among others.

As a brand built on value, OnePlus still had to price the OnePlus 7 Pro affordably despite all the device brings, which is super impressive. The fact that it can be had through T-Mobile financing makes it even better. What’s even more interesting is that it works perfectly on Verizon Wireless too, but you’ll have to get the unlocked model from the official OnePlus store.


6.67-inch 19.5:9 QHD+ (3140×1440) Fluid AMOLED display, 90Hz refresh rate

Qualcomm Snapdragon 855 processor

6GB or 8GB or 12GB RAM

128GB or 256GB storage

Tri-lens main camera: 48MP + 16MP + 8MP

16MP (f/2.0) pop-up selfie camera

4000mAh battery

OxygenOS on top of Android Pie

Extras: Bluetooth 5.0, in-display fingerprint scanner, face unlock, USB Type-C, NFC, 30W Warp Charge, dual stereo speakers, etc.


Samsung Galaxy S10e

What if you are a Samsung fan but the Galaxy S10, S10+ and Note 9 are too big for your hands? Or maybe you just want a compact flagship smartphone that’s not a Google Pixel 3? Well, your answer is the Samsung Galaxy S10e.

Despite being termed compact, the S10e still gives you an expansive 5.8-inch display screen. On the inside, you have the same configuration as the S10 and S10+, but the S10e skimps on specs to accommodate its affordable price tag.

Still, there’s nothing inferior about the S10e hardware specs compared to the S10 and S10+, but keep in mind you’ll lose the in-display fingerprint scanner and the third camera lens on the back. You also get a flat-screen design with a lower resolution and not the curved edge-to-edge panel on the premium models.


5.8-inch 19:9 FHD+ Dynamic AMOLED display

Qualcomm Snapdragon 855/Exynos 9820 processor

6GB or 8GB RAM

128GB or 256GB of expandable storage, up to 512GB

Dual main camera: 12MP + 16MP

10MP front camera

3000mAh battery

Android 9 Pie with One UI

Extras: Bluetooth 5.0, USB-C, 3.5mm audio jack, fast wired and wireless charging, reverse wireless charging, Wi-Fi 6, IP68 dust and water resistance, side-mounted fingerprint scanner, face recognition, heart rate sensor, etc.


Computex 2023: Everything Amd Announced At The Event

Computex 2023 is underway in Taiwan, and among the many companies showcasing their products and launching new ones, AMD took to the stage to announce a bunch of stuff at its Computex keynote. There were new processors, chipsets, and more. In case you missed out on AMD’s keynote, here’s everything the company announced:

1. 3rd Gen Ryzen Desktop Processors

AMD announced a slew of new desktop processors, the 3rd generation of the company’s Ryzen series of processors including a 12 core beast in the form of the Ryzen 9. The new processors are based on AMD’s new Zen 2 core architecture, and follow the company’s ‘chiplet’ design approach.

At the keynote, AMD President and CEO Dr. Lisa Su also showed off some tests on the latest processors against competing processors from Intel. According to AMD’s tests, when the Ryzen 7 3700X is compared to the Intel Core i7 9700K in real-time rendering tests, the Ryzen 7 3700X has 1% better single-threaded performance, and 30% better multi-threaded performance. Similarly, comparing the Ryzen 9 3900X with the Intel Core i9 9920X in Blender Render, the Ryzen 9 beat the Core i9 by more than 16%.

2. New X570 Chipset for AM4 Socket

The company also announced the new X570 chipset for AM4 socket. The X570 chipset supports PCIe 4.0 which has 42% better performance than PCIe 3.0. AMD said that support for PCIe 4.0 will enable support for high-performance graphics card, networking devices, NVMe drives, and more.

Over 50 new motherboards are expected with the latest X570 chipset from major motherboard manufacturers including ASRock, Gigabyte, MSI, Asus. Moreover, PCIe 4.0 based storage solutions are expected from AMD’s partners.

3. New Gaming Architecture — RDNA and Radeon RX 5700 GPU

AMD also unveiled RDNA — a new gaming architecture that’s designed to drive the future of PC gaming, consoles, and cloud gaming. According to AMD, the new compute unit design will result in incredible power, performance, and efficiency in a much smaller package as compared to AMD’s previous-generation GCN architecture.

The company’s upcoming Radeon RX 5700 GPUs will be powered by RDNA, featuring GDDR6 memory, and support for PCIe 4.0. The company also compared the RX 5700 with the RTX 2070 by running a Strange Brigade gameplay demo on both the cards, and thee Radeon GPU seemed to perform better than the RTX 2070.

The new Radeon RX5700 GPU is expected to be available in July 2023, and we should get more details at AMD’s E3 keynote in June.

4. 2nd Gen AMD EPYC Processors

While AMD is apparently still not ready to unveil the 2nd gen EPYC processors, the company did show off a test of a pre-production unit of the processor and compared it with an Intel Xeon processor in an NAMD benchmark test. In AMD’s test, the pre-production 2nd-generation EPYC processor beat the Intel Xeon by more than 2x in the benchmark.

AMD’s 2nd-gen EPYC processors are expected to be available in Q3 2023, and are projected to deliver 2x the performance per socket, and up to 4x the floating performance per socket when compared to the previous generation.

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